Browsing All Posts filed under »Graphic«

Kiss Bye to 2016 in Tumblr – Happy New Year Everyone! Onwards 2017

December 31, 2016

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Tumblr is the home of GIFs, artful Photography, Video and Illustration. But it’s also home to Science, Tutorials and just about any learned pursuit you can imagine. Dive in. Home to ‘no sweat’ blogs, Tumblr has been around for a while in internet terms (founded in 2007). Yahoo snapped it up in 2013 for a […]

Best of Vimeo 2016: Connoisseur’s Guide to the Year in Video

December 23, 2016

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Vimeo’s Staff Picks are nearly always right on the money, the best video, FX and animation from artists across the world. Picking the best of 2016 is no simple task, but these videos are the cream of the crop. Categories for Vimeo’s Best of 2016 include Action Sports, Documentary, Drama, Comedy, Travel, Animation and Eye […]

Spectrum Vega+ is No Throwback to 48K Glory, It’s a Play Anywhere Console with 1,000s of Available Games

December 9, 2016

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Any child in the early 80s will be able to recount the joy of Sinclair’s ZX Spectrum computer. Now the Spectrum is born again with Sir Clive’s Vega Plus project. Sinclair’s ZX Spectrum was a revolutionary step forward in home microcomputing on its release in 1982. Building on the success of Sinclair’s own basic black […]

DeepHand Tool for Virtual and Augmented Reality Uses ‘Deep Learning’ to Model Our Hand’s Endless Variety

October 16, 2016

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Computer and VR Researchers at Purdue University have gone deep into the hand’s near endless complexity to bring us DeepHand, the next generation of virtual manual systems. In the near future we will manipulate virtual objects as second nature. Our children won’t differentiate between virtual and real word actions because the interface between the two […]

VRTGO Virtual Reality Developer Day Offers Masterclass on Design and Coding

February 22, 2016

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Coders need only apply but students and programmers are in luck – VRTGO Labs is holding a developer day on 3 March to help VR beginners and those looking to keep up to date with the latest developments. Savvy students and coders with a curiosity for virtual reality can get on the inside track to […]

Northern Arts: Opening Up the Ouseburn 02

January 17, 2016

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Welcome to the second of two posts about the Ouseburn Valley arts scene. Open Ouseburn is a two day festival that allows the public to enter the artists’ studios and see what is happening in Newcastle’s art spaces. Once a thriving industrial pocket on one of the world’s great industrial rivers, the Ouseburn Valley has […]

Holograms In Space, Vision Chips and 360 Thriller from ‘Walking Dead’ Creators

December 15, 2015

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One of the gifts taken to astronauts aboard the International Space Station in supply rocket Cygnus was Microsoft’s HoloLens headset. When Tim Peake arrives at the International Space Station today to carry out research as part of the Principia Mission, he’ll be in for a treat. Microsoft’s HoloLens headset was sent ahead on the Cygnus […]

Hammerhead VR Talks Cinematic Virtual Reality, Luxury Brands and Time Travel

November 10, 2015

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Richard Tongeman, lead animator and director at Hammerhead, speaks about how this young company is plotting its virtual rise. Virtual reality appears to be on the cusp of global breakthrough and the north east will get an insight into its potential this week when the VRTGO Conference takes over the Baltic Centre on 12 November. […]

GIF Culture Reignited by Young Entrepreneurs, Enter Tingbot

August 9, 2015

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Our internet is built on a peculiar set of social rules where Memes are everything. If it’s fun, sexy or just downright weird, share it. One of the internet denizen’s favourite file formats for sharing images is the GIF, or graphics interchange format. Invented by CompuServe engineer Steve Wilhite and his team in 1987, the […]

Evolutionary Models Show How Computers Might Create their own Artificial Intelligence

July 31, 2015

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Evolutionary computing contains all the concepts that would allow artificial intelligence to evolve its own way of living. Creating computer software through evolutionary means rather than traditional human trial and error or beta testing is just one way that artificial intelligence may begin to assert its presence. Exhibiting at Maker Faire UK 2015 were computer […]

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