Browsing All Posts filed under »Interactive design«

VRTGO 2017: The Only Mixed Reality Event That Matters

November 25, 2017

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VRTGO conference is the VR go-to meeting for industry in the UK. This is one day of perfectly-formed virtual content. Gateshead’s internationally renowned Baltic Centre is the ideal showcase venue to hear more about the art, business and brains going into today’s virtual words and immersive experiences. And for VR to gain traction it needs […]

Spectrum Vega+ is No Throwback to 48K Glory, It’s a Play Anywhere Console with 1,000s of Available Games

December 9, 2016

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Any child in the early 80s will be able to recount the joy of Sinclair’s ZX Spectrum computer. Now the Spectrum is born again with Sir Clive’s Vega Plus project. Sinclair’s ZX Spectrum was a revolutionary step forward in home microcomputing on its release in 1982. Building on the success of Sinclair’s own basic black […]

Forget wearables. In the future, your clothes will connect to the internet — Quartz

November 20, 2016

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Imagine you’ve just purchased a new jacket from your favorite brand. You put it on for the first time, and scan a tag embedded in the sleeve with your phone. A menu of options pops up. You can find information about the jacket’s design, how the brand selected only sustainable materials, and details on the… via […]

Power of Swimming VR Simulation is a Saviour for Children Scared of Water

November 13, 2016

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Swedish alliance creates virtual reality experience to tackle fear of water and improve swimming skills. Several years ago I discovered a VR project aiming to help amputees cope with the pain and psychological problems caused by losing an arm. Medical researchers found that by just having the appearance of the missing limb in place, using […]

DeepHand Tool for Virtual and Augmented Reality Uses ‘Deep Learning’ to Model Our Hand’s Endless Variety

October 16, 2016

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Computer and VR Researchers at Purdue University have gone deep into the hand’s near endless complexity to bring us DeepHand, the next generation of virtual manual systems. In the near future we will manipulate virtual objects as second nature. Our children won’t differentiate between virtual and real word actions because the interface between the two […]

Data Visualising the Most Popular Map Routes in Britain

September 20, 2016

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Ordnance Survey, makers of Britain’s maps, took a decade of data about the UK’s most popular routes and created these visualisations. If you look at the turn of summer into autumn as an opportunity to don your walking boots and climb Britain’s green and undulating hill country, then this post is for you. And Britain’s […]

Augmented Reality Toys Represent a New Era in Gaming

May 7, 2016

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Toys come to life with a dash of augmented reality thrown in, and big hitters like Disney and Nintendo have already carved out a multi-billion dollar industry from physical toys coupled with virtual worlds. Franchises like Disney’s Infinity and Nintendo’s Ambiio (reported to have passed $2 billion sales in one quarter last year) use physical […]

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